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Game Development

Immerse yourself in the dynamic world of game development with our Foundation and Honours Degree courses, designed to help you refine your skills and carve out your own unique design identity. Whether you’re passionate about game design, game animation, 3D game art or game audio, you’ll have the opportunity to explore and excel in your chosen field within the gaming industry.

We’ve invested in cutting-edge digital suites, labs, and studios equipped with the latest software and hardware to enhance your technical skills and foster creativity. These spaces reflect real-world game development environments, offering both individual workstations and collaborative areas for team-based projects.

Beyond campus, we’re proud to be part of the thriving Game Republic community. You’ll have opportunities to showcase your work at student expos, participate in game jams, and engage with the broader gaming industry, gaining valuable experience that will shape your professional journey.

Our specialist tutors, many of whom are active in the game industry, bring their personal experiences and industry connections to guide you through your creative and technical development. With their support, you’ll build a professional portfolio and gain the skills needed to thrive in the fast-paced world of game development.

Our Game Development Courses

Our Staff - Game Development

Over the past decade, I have actively engaged with Games Development through a multifaceted approach encompassing academic pursuits, teaching, and professional developments.

I've been working in education for the past two years after working as a freelancer. In my previous work, I had the opportunity to work on multiple projects across various disciplines in the creative industries. These include video editing, visual effects, XR workflows, 3D modelling, and animation, among others. Currently, I am a Lecturer at University Campus, Doncaster, where I apply the skills and knowledge, I've gained over the years to help my students achieve their goals.

With a collective 10 years of experience in and around game development, I lead a practically focused curriculum of 3D game and environment art here at University Centre Doncaster. My current role is Lecturer on our BA(Hons) Games Development and Visual Effects course, as well as HND Creative Media Production (Game Development).